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My Cocoa & iPhone Books

 
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delovski



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PostPosted: Tue Oct 07, 2008 4:03 pm    Post subject: My Cocoa & iPhone Books Reply with quote

Maybe five years ago, somewhere in 2003 I bought two Cocoa books just
to have my options open. Back then I wasn't sure if I was going to move
my MacOS 9 applications to OSX with Carbon or Cocoa.

Since I picked Carbon, the Cocoa books just waited and colected dust on
my bookshelf until September of this year when I decided to find out if I
can do something about iPhone. Here they are: Learning Cocoa with
Objective-C
, by James Duncan Davidson and Cocoa in a Nutshell.

.

And just recently I discovered a link to Learning Cocoa with Objective-C
at O'reilly Commons. Cool.


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delovski



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PostPosted: Tue Jan 13, 2009 11:39 pm    Post subject: Reply with quote

At some point I looked arround and realised that over the years I created
fairly large Cocoa library without even trying. Most of my Carbon books
were both Carbon and Cocoa books. Or, maybe even Cocoa books in dis-
guise!

.

These two books helped me a lot when I first started looking at Xcode. As
an old CodeWarrior fan I must admit that I hated Xcode 2 when I spend
first few minutes with it. Everything seemed wrong and without these books
I would have probably given up. OK, today I really enjoy using Xcode 3,
and I think people at Apple did a great job with Xcode so now it became
awesome and some features are stunningly amazing but back then...


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PostPosted: Tue Jan 13, 2009 11:41 pm    Post subject: Reply with quote

And here are two more Carbon/Cocoa books I had before I started fiddling
with Cocoa. QuickDraw is dead. Long live Quartz!

.


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PostPosted: Tue Jan 13, 2009 11:46 pm    Post subject: Reply with quote

Here some more books useful both to Carbon developers as well as to Co-
coa programmers. Amit Singh is probably one of those incredible super
humans one could find in comics. I have no idea how he found the time to
investigate and study all that stuff he has put into this masterpiece.

.


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PostPosted: Tue Jan 13, 2009 11:56 pm    Post subject: Reply with quote

Hey, there's a forum for "Cocoa Programming for Mac OS X" at The
Big Nerd Ranch. And at Borkware, Resources for Advanced Mac OS X
Programming
, source code and errata.

.

So, these last eight titles were my Carbon/Cocoa books I bought before
I started learning Cocoa and Objective-C. Back then I was thinking that I
was buying Carbon books but now I look at them more as great Cocoa
resources.

How convenient!

I already wrote about them in my Carbon thread so here I essentially
just reposted those colorful images.


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PostPosted: Thu Jan 15, 2009 3:41 pm    Post subject: Reply with quote

And then in the summer of 2008 it occurred to me that it would be real
pity not to try something on the iPhone after all those years on the Mac
platform.

Since I knew nothing about Cocoa, doing the same trick as I did on Wind-
ows
seemed logical and that is why I decided to buy every Cocoa/iPhone
book out there. That is how I started with the book I have seen everybo-
dy recomends, Cocoa Programming for Mac OS X, by Aaron Hillegass.
The name was familiar so I bought it instantly.

Source code can be downloaded from here.

.

The next book that immediately drew my attention on Amazon was iPhone
Open Application Development
by Jonathan Zdziarski. Unfortunately it
was out of print at the time, and unfortunately I just had to be so smart
and locate a few available copies on Amazon UK. So I ordered the book
over there. Then, maybe in less than a single week second edition became
available. Eventually, I'll buy that as well.

Errata for the book. Confirmed & unnconfirmed errors.


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PostPosted: Mon Jan 19, 2009 6:11 pm    Post subject: Reply with quote

Later I managed to find a classic work, exceptional book Cocoa Program-
ming
, by Scott Anguish, Erik Buck & Donald Yacktman.

This one is a heavily recommended cocoa book that almost anyone must
have in order to understand much more than the basic concepts described
in other books. It has more than 1000 pages, it is out of print and probably
won't be reprined any time soon. Used copies is all you can get these days.

.

To learn the language that was so similar to C but felt so strange I bought
next Programming in Objective-C by Stephen Kochan.


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PostPosted: Mon Jan 26, 2009 9:58 pm    Post subject: Reply with quote

Things get out of control at this point. Every other week there was a new
title available so I continued with The iPhone Developer's Cookbook:
Building Applications with the iPhone SDK
, by Erica Sadun.

.

Next Cocoa/iPhone title that came out at Amazon was Core Animation for
Mac OS X and the iPhone: Creating Compelling Dynamic User Inter-
faces
, by Bill Dudney. Pragmatic edition and it shows: less than 200 pages.
Still, a very interesting title.
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PostPosted: Thu Jan 29, 2009 6:43 pm    Post subject: Reply with quote

Not really a Cocoa title, but anyway relevant to iPhone developers so I did
order it just to be sure I'm not missing something usefull here: Profes-
sional iPhone and iPod touch Programming: Building Applications
for Mobile Safari
, by Richard Wagner.

.

And finally something I've been waiting for all along, Beginning iPhone
Development: Exploring the iPhone SDK
, by Dave Mark & Jeff LaMar-
che
. So far this is the ultimate introduction to iPhone SDK.


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PostPosted: Thu Jan 29, 2009 6:56 pm    Post subject: Reply with quote

During Christmas holidays I installed iPhone SDK and this is the main book
that I used to guide me trough it.

When I compiled and tried the example on page 108 it all went well. Then
I continued reading the text. It said: "Select Build ... and you'll see that we
get a linking error _CGAffineTransformMakeRotation."

I was confused at first. Googling for the book title together with the words
Core Graphics and framework found the Errata page. Turns out it was
the case with previous SDK versions. Not any more.

Official support: Dave and Jeff’s Excellent iPhone Support Page

"Welcome one and all to the official support page for our latest book,
Beginning iPhone Development. We're your hosts, Dave Mark and Jeff
LaMarche. Happy to have you on board."


Slashdot: Beginning iPhone Development

"When my wife got an Touch several months back, the first thing I wanted
to do was build some applications for it. Who wouldn't want to play with a
device that has accelerometers, position sensors and multi-touch gestures?

But being new to the Mac world, I needed something to help guide me
along. Beginning iPhone Development aims to be that guide. But does it
live up to the challenge of teaching a newbie Mac and iPhone developer?"


And I found this site (markj.net) - Best Books for iPhone Development

"Hi, I’m Mark Johnson, this is my blog, just a selection of this and that for
reference.

Programmers of all backgrounds are flocking to iPhone development, and
many of us don’t have a background programming for the Mac, which me-
ans there is a lot to get to grips with. Thankfully some brilliant iPhone dev-
elopment books are out"


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PostPosted: Fri Jan 30, 2009 8:31 pm    Post subject: Reply with quote

Somewhere between Christmas and New Year I was in a local book store
where I noticed several Mac programming books. Well, I am not about to
start writing games and I already have previous book by Fritz Anderson
about Xcode so at first I didn't think I'll buy any of these two books. Then
I started browsing them just to see I am missing something so after some
20 or maybe even 30 minutes in that bookstore I realized that Xcode 3
Unleashed
is one extremly cool book.

It is very well done with all the fancy illustrations in full color and packed
with huge amount of descriptions of latest Xcode features.

.

So I picked OpenGL Programming on Mac OS X, by Robert P. Kuehne
as well. Who knows? I might need it.


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PostPosted: Sat Jan 31, 2009 3:18 pm    Post subject: Reply with quote

There came the point of no return so I continued monitoring Amazon for
new titles. Next interesting item that came out was Learn Objective–C
on the Mac
, by Mark Dalrymple & Scott Knaster.

.

Together with this lemonade book on the left I ordered this odd looking red
warrior from distant past. iPhone in Action: Introduction to Web and
SDK Development
, by Christopher Allen & Shannon Appelcline.

Forum: iPhone in Action - "Welcome to the Author Online Forum for iPh-
one in Action by Christopher Allen and Shannon Appelcline. During the MEAP,
we welcome reader comments and errata. The authors will be monitoring
this forum and will respond as time permits."
Or download the code.

MobileOrchard.com: A link to the more elaborate review of this book.


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PostPosted: Tue Feb 10, 2009 11:44 pm    Post subject: Reply with quote

New book by Jonathan Zdziarski is here: iPhone SDK Application Deve-
lopment: Building Applications for the AppStore
. The preface is worth
the price of the book. Such rants are rarely put into print and can be usual-
ly found on the webonly. This book is an exception. The rest of the book is
a work of someone with a lot of iPhone development experience.

.

And here's another book by the same author: iPhone Forensics: Reco-
vering Evidence, Personal Data, and Corporate Assets
. Not really a
book for developers, but interesting read for anyone playing with the iPho-
ne.
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PostPosted: Wed Apr 01, 2009 4:35 pm    Post subject: Reply with quote

A new book by Maher Ali came from Amazon: iPhone SDK Programming:
Developing Mobile Applications for Apple iPhone and iPod touch
. The
content apears to be quite well written, but printers ruined code listings with
proportional font.

.

And here's another book by Jesse Varsalone: Mac OS X, iPod, and iPhone
Forensic Analysis DVD Toolkit
. Just another just-in-case type of the book.
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PostPosted: Fri May 22, 2009 4:00 pm    Post subject: Reply with quote

A great book just arrived: iPhone Application Development For Dum-
mies
, by Neal Goldstein. Some people don't really like that type of books,
but this one is a very special book. Admittedly, there is less "meat" than
in any other iPhone development book out there, but it holds your hand
through a lot of basic stuff other books take for granted or just skim over
in a chapter or two.

Considering that most would-be iPhone developers never programmed in
Objective-C or Cocoa, never used Xcode and, to make it even harder, ne-
ver even used Macs before starting with iPhone development, it is hard not
to underestimate potential market for this book. This will most definitely be
a true bestseller among the iPhone books.

Once you read it, you'll be much better prepared for all the other serious
books I have listed here.

.

And, The Definitive Guide to SQLite, by Mike Owens.
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PostPosted: Thu Jul 09, 2009 6:08 pm    Post subject: Reply with quote

New book just arrived: iPhone Games Projects, by PJ Cabrera.

Supplementary Material Download and the book's Forum. After a
few days with the book I think I am very glad I bought it. The first chapter
is fascinating, yet very simple. The second chapter is about downloading,
parsing and even uploading XML files using RESTful services.

.

And, iPhone Hacks: Pushing the iPhone and iPod touch Beyond
Their Limits
, by David Jurick, Adam Stolarz & Damien Stolarz.
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PostPosted: Thu Aug 20, 2009 2:18 pm    Post subject: Reply with quote

Another book just came: iPhone Cool Projects, by Gary Bennett. Judging
by the topics in it, I am glad I have Advanced Mac OS X Programming
and all those Unix programming books I can consult to further clear up
topics from this one. What these other books like Beginning Linux Prog-
ramming
, Programming with POSIX Threads, TCP/IP Sockets in C
and Linux Programming by Example cover in much more depth, this ex-
ceptional work by several authors puts into context of iPhone development.
Pretty cool.

Link to Offical page provides source code, short description and errata.

.

And another one of those just in case books: Developing Hybrid Appli-
cations for the iPhone: Using HTML, CSS, and JavaScript to Build
Dynamic Apps for the iPhone
, by Lee S. Barney.
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PostPosted: Fri Sep 11, 2009 12:07 am    Post subject: Reply with quote

Just came from Amazon: iPhone SDK 3 Programming: Advanced Mobi-
le Development for Apple iPhone and iPod touch
, by Maher Ali. This is
second edition of his previous iPhone title that came only six months after
it, but the first book needed a revision so badly. Now it is truly a remarka-
ble book, essential piece of resource for any iPhone developer.

Link to the source code.

.

With it came this book with essentially the same title: iPhone SDK Pro-
gramming, A Beginner's Guide
, by James Brannan. Here's the link to
Source code & Video tutorials.

This is another book in desperate need of second edition. The author seem
to know how to teach and how to present the subject from several angles,
but the problem is he started learning Objective-C at the same time when
he started writing this book and it shows. And especially in the first few
chapters. Book becomes better with every page, so it has potential, but I
think that technical reviewer or lack of time are responsible for the poor
start.


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PostPosted: Tue Sep 29, 2009 9:51 pm    Post subject: Reply with quote

Something new and fresh: Cocoa Design Patterns, by Erik M. Buck &
Donald A. Yacktman
. As I randomly turned pages everything seemed as
both known and familiar and at he same time new and different. There's
so much to discover with the help of this book.

Source code at: CocoaDesignPatterns.com

.

And with it I bought another very special title, Zero Configuration Net-
working: The Definitive Guide
, by Daniel Steinberg & Stuart Cheshire.
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PostPosted: Sat Oct 17, 2009 11:56 am    Post subject: Reply with quote

iPhone SDK 3: Visual QuickStart Guide, by Duncan Campbell. So far
all the other books I have presented something unique I haven't found in
any other book. I can't be sure but it seems as this is the first iPhone de-
velopment book that I have where I couldn't find anything new after seve-
ral hours with it. Obviously, I can't be sure after only browsing it for a whi-
le, but as it seems, it will take a while before I give this book some more
time again. New iPhone titles are appearing so fast these days.

.

Another cute little book: Programming the iPhone User Experience,
by Toby Boudreaux. A link to the source code of the book's examples.

I can't say that I love this book, but I really like it. It is very short, but it
has a lot of very interesting and even quite revealing paragraphs with co-
de or comments that I found only in this book so far. On the other hand,
most code examples lack some deeper story or little bit of extra explain-
ations. Most of the listings are not complete and require download in case
you want to actually try them.

I read it from cover to cover in the evenings of a single week.


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PostPosted: Mon Oct 26, 2009 3:02 pm    Post subject: Reply with quote

iPhone SDK Development, by Bill Dudney & Chris Adamson. Web site for
the book at The Pragmatic Bookshelf - Code, Errata & Discussions.

.

And another book by the same publishers, Core Data: Apple's API for
Persisting Data on Mac OS X
, by Marcus Zarra. Web site for the book
at The Pragmatic Bookshelf.


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PostPosted: Sat Nov 07, 2009 1:21 am    Post subject: Reply with quote

Two new titles: Sams Teach Yourself iPhone Application Development
in 24 Hours
, by John Ray & Sean Johnson. There's a web site for the book
at InformIT - Look for code download and book updates. And Sean Johns-
on runs some sort of a blog Art of The Product at MDN, and I found this
wtf kind of story at Gizmodo.

.

Sams Teach Yourself Cocoa Touch Programming in 24 Hours, by Se-
ngan Baring-Gould
. Web site for the book at InformIT - Code & Updates.

Author has an interesting blog.
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PostPosted: Mon Nov 16, 2009 9:56 pm    Post subject: Reply with quote

Head First Iphone Development, by Dan & Tracey Pilone.

.

iPhone Game Development, by Chris Craft & Jamey McElveen. Book's
web site with the code download. If that site does not make you happy,
maybe this one would.
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PostPosted: Thu Nov 26, 2009 8:04 pm    Post subject: Reply with quote

Cocoa Touch for iPhone OS 3, by Jiva DeVoe.

.

iPhone for Programmers: An App-Driven Approach, by Paul, Harvey &
Abbey Deitel, Eric Kern & Michael Morgano
.


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PostPosted: Wed Dec 02, 2009 5:39 pm    Post subject: Reply with quote

A bird book: iPhone Game Development: Developing 2D & 3D games
in Objective-C
, by Paul Zirkle & Joe Hogue.

.

iPhone for Work: Increasing Productivity for Busy Professionals, by
Ryan Faas.


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PostPosted: Tue Dec 22, 2009 4:42 pm    Post subject: Reply with quote

The Kiwi book arrived: iPhone Advanced Projects, by Joachim Bondo,
Dylan Bruzenak and a few more guys
. And, here's the link to the official
page at Apress with the source code.

.

iPhone User Interface Design Projects, by David Barnard, Joachim
Bondo and others
.
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PostPosted: Tue Jan 12, 2010 6:04 pm    Post subject: Reply with quote

Second book by Marcus Zarra: Core Animation: Simplified Animation
Techniques for Mac and iPhone Development
. In full color and at first
glance seems like a much more complete work than the Core Animation
book by Bill Dudney.

.

And second edition of Erica Sadun, The iPhone Developer's Cookbook:
Building Applications with the iPhone 3.0 SDK
. This time on 800 pa-
ges of pure gold.
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PostPosted: Sat Jan 23, 2010 2:14 am    Post subject: Reply with quote

New book with a lot of promise: Cocoa Programming Developer's
Handbook
by David Chisnall. The books source code can be taken at
informIT
and here's a nice portrait of the author.

.

And another on IDE: Learn Xcode Tools for Mac OS X and iPhone
Development
by Ian Piper.

Source code: http://www.apress.com/9781430272212


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PostPosted: Wed Feb 03, 2010 6:54 pm    Post subject: Reply with quote

Another Dummie book: Starting an iPhone Application Business For
Dummies
by Aaron Nicholson, Joel Elad & Damien Stolarz.

.

And another me-too book: Beginning iPhone SDK Programming with
Objective-C
by Wei-Meng Lee. The only cool thing I found in it is a comp-
rehensive chapter about iPhone's virtual keyboards.


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PostPosted: Wed Feb 03, 2010 9:56 pm    Post subject: Reply with quote

More, more and even more fruity books: More iPhone 3 Develop-
ment: Tackling iPhone SDK 3
, by Dave Mark & Jeff LaMarche. It is
another masterpiece by this duo, very good follow-up to the their first
joint venture.

.

A book with the yellow star. Hm. iPhone Design Award-Winning
Projects
, by Chris Dannen. If nothing else, those several tidbits and
code examples related to memory usage are worth the price of this
interesting work.
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PostPosted: Tue Mar 30, 2010 10:28 pm    Post subject: Reply with quote

General Mac programming book: Beginning Mac OS X Snow Leopard
Programming
, by Michael Trent & Drew McCormack. Covers everything
you'll see on the Mac, even things most of Cocoa devs would need only
marginally, so it all serves as good introduction. Like, the Objective-C La-
nguage, Cocoa frameworks, Core Data, The Bash Shell, AppleScript and
AppleScriptObjC, Javascript, Dashboard, and Dashcode.

.

An orange: Learn Cocoa on the Mac, by Jack Nutting, David Mark & Jeff
LaMarche
. And, here's the link to the official page at Apress with the source
code.
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PostPosted: Thu Apr 15, 2010 7:57 pm    Post subject: Reply with quote

Another iPhone bird: Learning iPhone Programming: From Xcode to
App Store
, by Alasdair Allan. Link to its web site at O'Reilly an the code
downloads
. Author's blog and the upcoming book.

.

And more fruits: The Business of iPhone App Development: Making
and Marketing Apps that Succeed
, by Dave Wooldridge & Michael Sch-
neider
.
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PostPosted: Mon Apr 19, 2010 5:16 pm    Post subject: Reply with quote

Another iPhone bird: iPhone OS Development: Your visual blueprint
for developing apps for Apple's mobile devices
, by Richard Wentk;
link of the source code at Wiley.

.

And a book about the graphics even Cocoa applications might need: Web
Development with the Mac
, by Aaron Vegh.
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PostPosted: Sat May 08, 2010 7:30 pm    Post subject: Reply with quote

Latest acquisitions: iPhone Programming: The Big Nerd Ranch Guide,
by Aaron Hillegass & Joe Conway. After only a few days with it, the book
seems like a perfect book for aspiring iPhone developers. Definitely in top
five. The book has its own forum on Big Nerd Ranch's web site where one
can find the source code too.

.

The Mac Hacker's Handbook, by Charles Miller & Dino Dai Zovi.
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PostPosted: Thu May 20, 2010 9:37 pm    Post subject: Reply with quote

Yet another Dummie book, bigger than others so far: iPhone Application
Development All-In-One For Dummies
, by Neal Goldstein & Tony Bove.

.

Cocoa Programming: A Quick-Start Guide for Developers, by Daniel
H. Steinberg
.

Code: https://pragprog.com/titles/dscpq/source_code


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PostPosted: Fri May 28, 2010 9:28 pm    Post subject: Reply with quote

This one just feels special from the moment you touch it. Another master-
piece from Apress. Delicious avocado titled as Beginning iPhone Games
Development
, by PJ Cabrera & others. Here's the link to the official page
at Apress with the source code, a link to the book's forum, plus a blog by
Eric Wing, one of the authors with the collection of related links.

.

Ah! And now for something completely different: iPad Application Deve-
lopment For Dummies
, by Neal Goldstein & Tony Bove. Really, a new era
has just begun and I need to go with the latest iPhone OS trends.


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PostPosted: Mon May 31, 2010 5:14 pm    Post subject: Reply with quote

Two more books by O'Reilly. First, one with a Pampas Cat: Cocoa and
Objective-C: Up and Running - Foundations of Mac, iPhone, and
iPod touch programming
, by Scott Stevenson. And do check out this
place: Theocacao, author's very popular blog.

.

And here's another cool looking pet, a nice little dog carrying something
from the Missing Manual series of titles that I never bought ever before,
a book that should have been in the box: iPhone App Development,
The Missing Manual
, by Craig Hockenberry.

The Code and something from the authors's blog:

"If you think you know everything about iPhone development, this book
will probably prove you wrong. I learned a lot while writing it, and it’s my
sincere hope that you’ll benefit from reading it."
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PostPosted: Mon Jun 14, 2010 9:49 pm    Post subject: Reply with quote

Hot stuff: Professional Cocoa Application Security, by Graham J. Lee.
Links to authors blog, his Objective-C FAQ, his profile and info on Stack
Overflow
, and the books official site & forum at Wrox with code down-
loads, errata etc. And here's the link to The Security Column articles at
MDN.

.

Beginning iPad Application Development, by Wei-Meng Lee. Web site
at Wrox with code downloads, errata etc.
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PostPosted: Fri Jul 09, 2010 7:45 pm    Post subject: Reply with quote

Tapworthy: Designing Great iPhone Apps, by Josh Clark.

.

A sequel to the dragon fruit, this time with a paprika: More iPhone Cool
Projects
, by Ben Smith, Danton Chin and others. Here's the linko to the
official page at Apress with the source code.
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PostPosted: Tue Sep 07, 2010 7:04 pm    Post subject: Reply with quote

Beginning iPad Development for iPhone Developers: Mastering the
iPad SDK
, by Dave Wooldridge, Jack Nutting & David Mark. And here's the
linko to the official page at Apress with the source code.

.

Sams Teach Yourself iPad Application Development in 24 Hours, by
John Ray. Web site for the book at InformIT - Code & Updates.


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PostPosted: Tue Sep 21, 2010 9:40 pm    Post subject: Reply with quote

Second edition, now with a lady on the cover, iPhone and iPad in Acti-
on
, by Brandon Trebitowski, Christopher Allen & Shannon Appelcline.

Source code can be downloaded at Manning and as a very cool gesture,
the e-book is included in the price of printed version. Principal author of
refreshments in the second edition, Brandon Trebitowski is also founder
of iCodeBlog, a place he created even before he bought his first iPhone.

.

And with the book above came another UX work - Designing the iPhone
User Experience: A User-Centered Approach to Sketching and Pro-
totyping iPhone Apps
, by Suzanne Ginsburg.
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PostPosted: Thu Oct 21, 2010 3:25 pm    Post subject: Reply with quote

New black book: Cocoa - Developer Reference, by Richard Wentk.

.

Beginning iOS 4 Application Development, by Wei-Meng Lee. Web site
at Wrox with code downloads, errata etc.
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PostPosted: Fri Nov 05, 2010 6:53 pm    Post subject: Reply with quote

Another second edition: Sams Teach Yourself iPhone Application
Development in 24 Hours
, by John Ray.

.

And then another: iPhone Application Development for iOS 4: Visual
QuickStart Guide
, by Duncan Campbell.
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PostPosted: Fri Nov 05, 2010 7:03 pm    Post subject: Reply with quote

A database book: Professional iPhone and iPad Database Application
Programming
, by Patrick Alessi. Not exactly what I thought it would be,
but anyway a pretty decent work it seems.

Web site at Wrox with code downloads, errata etc.

.

And a gaming book: Learning iOS Game Programming: A Hands-On
Guide to Building Your First iPhone Game
, by Michael Daley.
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PostPosted: Mon Dec 27, 2010 4:00 pm    Post subject: Reply with quote

Another professional title: Professional iPhone and iPad Application
Development
, by Gene Backlin.

.

And a gaming book: iPhone and iPad Game Development For Dum-
mies
, by Neal Goldstein, Jon Manning & Paris Buttfield-Addison.
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PostPosted: Wed Feb 16, 2011 7:02 pm    Post subject: Reply with quote

Some smart title: The Complete Idiot's Guide to iPad and iPhone App
Development
, by Troy Brant.

.

And this one: Learning the iOS 4 SDK for JavaScript Programmers:
Create Native Apps with Objective-C and Xcode
, by Danny Goodman.
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PostPosted: Sun Mar 27, 2011 2:47 am    Post subject: Reply with quote

Very cool, very informative: iOS 4 Programming Cookbook: Solutions &
Examples for iPhone, iPad, and iPod touch Apps
, by Vandad Nahavandi-
poor
. This is probably the best iPhone book at O'Reilly.

.

And this cutie: Designing for the iPad: Building Applications that Sell,
by Chris Stevens.
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PostPosted: Mon May 09, 2011 4:10 pm    Post subject: Reply with quote

From Idea to App: Creating iOS UI, animations, and gestures, by
Shawn Welch.

.

Pro Objective-C Design Patterns for iOS, by Carlo Chung.
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PostPosted: Sat Jun 04, 2011 9:45 pm    Post subject: Reply with quote

Third edition: Advanced iOS 4 Programming: Developing Mobile
Applications for Apple iPhone, iPad, and iPod touch
, by Maher Ali.

.

Using SQLite, by Jay A. Kreibich. This looks like an incredibly good book.
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PostPosted: Mon Jun 06, 2011 7:18 pm    Post subject: Reply with quote

Two exceptionally thin books: Graphics and Animation on iOS: A Begin-
ner's Guide to Core Graphics and Core Animation
, both by Vandad
Nahavandipoor
.

.

And this one: Writing Game Center Apps in iOS: Bringing Your Players
Into the Game
, again by unstoppable Vandad Nahavandipoor.
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PostPosted: Fri Jul 08, 2011 10:21 pm    Post subject: Reply with quote

Even more O'Reilly titles: Concurrent Programming in Mac OS X and
iOS: Unleash Multicore Performance with Grand Central Dispatch
,
by Vandad Nahavandipoor. What can I say? The longer the title, the thin-
ner the book.

.

And this one: Programming iOS 4: Fundamentals of iPhone, iPad,
and iPod Touch Development
, by Matt Neuburg. Here are the book's
web site and its source code.

Now, this one seem to be an exceptional work. Every random page that I
opened was either interesting read or revealed something new to me. This
book really deserves to be the one hundredth book in my collection of iOS
development books.

Yep. Just made 100 books on this list. Fascinating. This whole iPhone thing
turned out as a very big and important platform in todays world. Cheers!
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PostPosted: Wed Aug 03, 2011 9:00 pm    Post subject: Reply with quote

More books: iOS Recipes: Tips and Tricks for Awesome iPhone and
iPad Apps
, by Matt Drance & Paul Warren. Truly interesting with useful
code examples.

.

Second one: Objective-C Phrasebook, by David Chisnall. Damn good book
as it seems.
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PostPosted: Fri Aug 12, 2011 12:52 am    Post subject: Reply with quote

Going social: Beginning iOS Apps with Facebook and Twitter APIs: for
iPhone, iPad, and iPod touch
, by Chris Dannen & Christopher White.

.

And related title, Facebook Application Development For Dummies, by
Jesse Stay. Very cool.
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PostPosted: Mon Aug 22, 2011 12:21 am    Post subject: Reply with quote

More interesting titles: iPad Programming, by Daniel H Steinberg & Eric T
Freeman
.

.

And related title, Sams Teach Yourself the Twitter API in 24 Hours, by
Christopher Peri & Bess Ho. Promising.


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PostPosted: Sat Sep 10, 2011 2:24 am    Post subject: Reply with quote

One very tick and one very thin book. First, the heavy one: Advanced Mac
OS X Programming: The Big Nerd Ranch Guide
, by Mark Dalrymple.

Source code: Borkware.

.

And a tiny, tiny, Batman's title: Basic Sensors in iOS: Programming the
Accelerometer, Gyroscope, and More
, by Alasdair Allan.


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PostPosted: Fri Nov 18, 2011 11:57 pm    Post subject: Reply with quote

Another work by BNR folks: Objective-C Programming: The Big Nerd
Ranch Guide
, by Aaron Hillegass.

.

And an Xcode 4 book: Mastering Xcode 4: Develop and Design, by Joshua Nozzi.
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PostPosted: Sat Nov 19, 2011 12:03 am    Post subject: Reply with quote

Games, games, games: Beginning iOS 5 Games Development: Using the
iOS SDK for iPad, iPhone and iPod touch
, by Lucas Jordan. Here's the link
to the official page at Apress with the source code.

.

And more games: Beginning iOS Game Center and Game Kit: For
iPhone, iPad, and iPod touch
, by Kyle Richter. And the link to the page
at Apress with the source code.
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PostPosted: Wed Dec 07, 2011 2:14 pm    Post subject: Reply with quote

More from Apress: Pro iOS Apps Performance Optimization, by Khang
Vo
. Here's the link to the official page at Apress with the source code.

.

And this little thing: iOS Wow Factor: UX Design Techniques for iPho-
ne and iPad
, by Tim Wood. Not exactly what I expected before I got it.
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PostPosted: Mon Dec 26, 2011 2:33 am    Post subject: Reply with quote

Two new items from the same publisher: iPhone Applications Tune-Up,
by Loyal Moses. I was dissapointed with this book because there isn't much
of anything in it.

.

And the second: iPhone User Interface Cookbook, by Cameron Banga.
Somewhat interesting, at least for a non-designer type like me.
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PostPosted: Thu Jan 05, 2012 12:55 am    Post subject: Reply with quote

Another book that on first look seems very good: Pro iOS 5 Augmented
Reality
, by Kyle Roche. Code at GitHub

.

And another promissing title: iOS 5 Programming - Pushing the Limits,
by Rob Napier & Mugunth Kumar.


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PostPosted: Wed Jan 11, 2012 10:09 pm    Post subject: Reply with quote

Games for the masses: Beginning iOS Game Development, another
book by Patrick Alessi.

.

And the drill: iOS 5 Core Frameworks: Develop and Design: Working
with graphics, location, iCloud, and more
, by Shawn Welch.
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PostPosted: Wed Jan 11, 2012 10:33 pm    Post subject: Reply with quote

Big business: Developing Enterprise iOS Applications: iPhone and
iPad Apps for Companies and Organizations
, by James Turner.

.

And more: iOS 5 in the Enterprise, by another Mr. Welch, this time John Welch.
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PostPosted: Sat Jan 21, 2012 10:29 pm    Post subject: Reply with quote

More fun: Tap, Move, Shake: Turning Your Game Ideas into iPhone
and iPad Apps
, by Todd Moore.

.

And then this: Pro iOS 5 Tools: Xcode Instruments and Build Tools,
by Brandon Alexander, J. Bradford Dillon & Kevin Y. Kim.
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PostPosted: Fri Jan 27, 2012 1:50 am    Post subject: Reply with quote

Big business: Creating iOS 5 Apps: Develop and Design, by Rich Warren.

.

And a games book: Building iOS 5 Games, by James Sugrue.
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PostPosted: Thu Feb 23, 2012 9:15 pm    Post subject: Reply with quote

Well, what can I say: iPhone iOS 5 Development Essentials, by Neil
Smyth
.

.

Well, what can I say: iPad iOS 5 Development Essentials, by Neil
Smyth
.
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PostPosted: Thu Feb 23, 2012 9:56 pm    Post subject: Reply with quote

Kind of usefull: Essential iOS Build and Release: A Comprehensive
Guide to Building, Packaging, and Distribution
, by Ron Roche.

.

Another masterpiece as it seems: Learning iPad Programming: A Hands-on
Guide to Building iPad Apps with iOS 5
, by Kirby Turner & Tom Harrington.

Books web site: Learning iPad Programming with the code.


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PostPosted: Tue Mar 06, 2012 1:49 pm    Post subject: Reply with quote

First things first: Beginning iOS 5 Development: Exploring the iOS
SDK
, by David Mark, Jack Nutting & Jeff LaMarche. It sure feels special
getting the new release of the book that helped me make my first steps
with iPhone SDK back in 2009.

.

And, another app biz book - The Art of the App Store: The Business
of Apple Development
, by Tyson McCann.
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PostPosted: Thu Apr 05, 2012 5:05 pm    Post subject: Reply with quote

Not as good as I expected at first: iOS 5 Recipes: A Problem-Solution
Approach
, by Shawn Grimes & Colin Francis. Here's the link to the official
page at Apress with the source code.

.

And, another book - Mac Application Development For Dummies, by
Karl G. Kowalski.
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PostPosted: Fri May 18, 2012 8:54 pm    Post subject: Reply with quote

Latest books: Hacking and Securing iOS Applications: Stealing Data,
Hijacking Software, and How to Prevent It
, by Jonathan Zdziarski.

.

And this one - Pro Multithreading and Memory Management for iOS
and OS X: with ARC, Grand Central Dispatch, and Blocks
, by Kazuki
Sakamoto & Tomohiko Furumoto
. This one looks very promising as on al-
most every page there is something I've never seen before.
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PostPosted: Fri Jun 08, 2012 7:01 pm    Post subject: Reply with quote

Latest books: Pro iOS Table Views: for iPhone, iPad, and iPod touch,
by Tim Duckett. Here's the link to the official page at Apress with errata,
and here's the source code.

.

And another title - Learning Core Audio: A Hands-On Guide to Audio
Programming for Mac and iOS
, by Chris Adamson & Kevin Avila.

GitHub: abbood/Learning-Core-Audio-Book-Code-Sample


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PostPosted: Mon Jul 09, 2012 10:00 pm    Post subject: Reply with quote

Latest titles for the hot days of July: iPhone and iPad App 24-Hour
Trainer
, by Abhishek Mishra & Gene Backlin.

.

And the latest edition of one of my first book with the word iPhone in its
title: The iOS 5 Developer's Cookbook: Core Concepts and Essential
Recipes for iOS Programmers
, by Erica Sadun.
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PostPosted: Mon Sep 10, 2012 12:11 pm    Post subject: Reply with quote

But, there's even more: Learn Cocoa Touch for iOS, by Jeff Kelley.

.

And iOS Cloud Development For Dummies, by Neal Goldstein.
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PostPosted: Fri Dec 07, 2012 12:44 am    Post subject: Reply with quote

Well, there's even more: Objective-C Recipes: A Problem-Solution
Approach
, by Matthew Campbell.

.

And Beginning iOS Storyboarding: Using Xcode, by Rory Lewis, Yulia
McCarthy & Stephen M. Moraco
.


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PostPosted: Fri Dec 07, 2012 12:48 am    Post subject: Reply with quote

But, there's even more: Professional iOS Network Programming:
Connecting the Enterprise to the iPhone and iPad
, by Jack Cox,
Nathan Jones & John Szumski
.

Web site at Wrox with code downloads, errata etc.

.

With Learning Quartz Composer: A Hands-On Guide to Creating
Motion Graphics with Quartz Composer
, by Graham Robinson &
Surya Buchwald
.


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PostPosted: Fri Dec 07, 2012 12:59 am    Post subject: Reply with quote

Well, there's even more: Test-Driven iOS Development, by Graham Lee.

.

And Geolocation in iOS: Mobile Positioning and Mapping on iPhone
and iPad
, by Alasdair Allan.
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PostPosted: Thu Aug 08, 2013 8:01 pm    Post subject: Reply with quote

Well, there's even more: iOS SDK Development, by Chris Adamson, Bill Dudney.

.

And More iOS 6 Development: Further Explorations of the iOS SDK, by David Mark.
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PostPosted: Sun Sep 14, 2014 6:34 pm    Post subject: Reply with quote

More from Erica: The Core iOS Developer's Cookbook, by Erica Sadun & Rich Wardwell.

Source code: GitHub erica/iOS-6-Cookbook

.

And Beginning OS X Lion Apps Development, by Robert Warner & MichaelPrivat .

Source code: http://www.apress.com/9781430237204
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PostPosted: Tue Dec 22, 2015 5:42 pm    Post subject: Reply with quote

More for Mac: Cocoa Recipes for Mac OS X, by Bill Cheeseman.

Source code: at Peachpit.

.

Found this book in my closet - Cocoa Programming For Dummies, by
Erick Tejkowski. No idea when I bought it.

The Code: At Dummies store
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PostPosted: Tue Mar 01, 2016 8:39 pm    Post subject: Reply with quote

Something I just discovered: Pro iOS Continuous Integration, by Romain Pouclet.

.

Another for game development - iOS Game Development Cookbook, by
Jonathon Manning & Paris Buttfield-Addison.

The Code: At Github
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PostPosted: Sat Nov 18, 2017 5:19 pm    Post subject: Reply with quote

Latest books: Learning AV Foundation: A Hands-on Guide to Mastering
the AV Foundation Framework
, by Bob McCune. Here's the source code.

.

And another title - Beginning iOS Media App Development, by Ahmed Bakir.

GitHub: Apress/beg-ios-media-app-dev


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PostPosted: Tue Nov 28, 2017 9:18 pm    Post subject: Reply with quote

Source code for Learn iOS 7 App Development by Bucanek, James Bucanek
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PostPosted: Thu Dec 14, 2017 11:39 am    Post subject: Reply with quote

Great book: iOS Application Security: The Definitive Guide for Hackers
and Developers
, by David Thiel. Author on LinkedIn, PDF on GitHub.

Can't find the code, but there's the book's page on publisher's web site.

.

OMG, a very cool book arrived - App Development Recipes for iOS and
watchOS: A Problem-Solution Approach
, by Molly K. Maskrey.

GitHub: Apress/app-dev-recipes-for-ios-watchos


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PostPosted: Tue Feb 20, 2018 5:13 pm    Post subject: Reply with quote

iOS 10 by Tutorials: Learning the new iOS APIs with Swift 3, by
raywenderlich.com Team.

Source code at publisher's place: Platform: iOS 10, Xcode 8, Swift 3.

.

iOS 11 by Tutorials: Learning the new iOS APIs with Swift 4, by
raywenderlich.com Team.

Source code at publisher's place: Platform: iOS 11, Xcode 9, Swift 4.
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PostPosted: Wed Mar 21, 2018 1:16 pm    Post subject: Reply with quote

git - Marcel Weiher @ GitHub

Performance: iOS and macOS Performance Tuning: Cocoa, Cocoa
Touch, Objective-C, and Swift
, by Marcel Weiher.

One chapter at InformIT, CPU: Pitfalls and Techniques.

.

High Performance iOS Apps: Optimize Your Code for Better Apps, by
Gaurav Vaish. Looks like a truly amazing book. Both of these books are but
this second one looks even more promising.

Source code at github: Building the app, Related Links, ToC of the Book.
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PostPosted: Sat Apr 21, 2018 11:20 pm    Post subject: Reply with quote

Apple Watch: Beginning WatchKit Development, by Cory Bohon & Kyle
Richter
. This book has pretty much everything needed to start on the watch
with Objective C. Incredibly useful.

http://watchkitbook.com/samplecode.html

.

watchOS by Tutorials Third Edition: Making Apple Watch Apps with
watchOS 4 and Swift 4
, by raywenderlich.com Team.
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Ike
Kapetan


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PostPosted: Fri May 10, 2019 9:55 pm    Post subject: Reply with quote

git - iOS Games by tutorials

https://www.amazon.com/iOS-Games-Tutorials-Ray-Wenderlich/dp/0989675114

.


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PostPosted: Thu Apr 21, 2022 2:18 pm    Post subject: Reply with quote

macOS by Tutorials: macOS App Development for iOS Developers,
by raywenderlich.com Team.

Resources: Source code at github and forum at raywenderlich.com.

.
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PostPosted: Tue Jul 26, 2022 5:01 pm    Post subject: Reply with quote

git - iOS App Distribution & Best Practices

forum - https://forums.raywenderlich.com/c/books/ios-app-distribution-and-best-practices/75

git - Real-World iOS by Tutorials

forum - https://forums.raywenderlich.com/c/books/real-world-ios-by-tutorials/88
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PostPosted: Sun Dec 11, 2022 3:53 pm    Post subject: Reply with quote

git - TapHarmonic - by the author of Learning AV Foundation book.

"Learning-AV-Foundation, Learning-AV-Foundation-Swift, QuartzDemos,
QuartzDemosSwift, AVFoundationDemos, ContainerViewControllerDemos,
Core-Animation-Demos ...

AVFoundationEditor - iMovie-like demo app from Bob McCune's 'Mastering
Video' talk."
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PostPosted: Thu May 18, 2023 12:55 pm    Post subject: Reply with quote

git - Kodeco Deprecated Books

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